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Poser's models do not have the versatility of iClone.
POSER VS POSER PRO UPGRADE
However, I should point out that iClone's Render engine is getting an upgrade which should make quite a difference. Right now, iClone's renderer is a game engine renderer so it's faster, but the final output will not be as good. Superfly Render, which is basically Blender Cycles will give you amazing outputs -but it will render slower than iClone. Poser's physical render capabilities are superior to iClone in terms of final output. Iclone's Apex Physics Soft cloth will run circles around Poser's cloth room. Bullet Physics in the viewscreen is faster, but it's not as in depth when it comes to controlling cloth for things like a walk cycle. I have a dual six core xeon computer with 64GB of RAM and the Poser cloth sim took 45 minutes to drap a bedsheet over a bed with a prone figure. However, cloth simulations in Poser are slow. The published artists do not use a standardized file system so you're going to have to have a good memory to find things. In Poser, in order to find a product, you're going to have to remember the Artist's name for each product if you want to navigate the tree structure to find it.
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It's not organized from General to Specific like a logical structure should be. In addition, the Poser Library is designed by an idiot and they don't seem intent on changing it. Poser's native controls are tiny and prolonged use will strain your eyes. In viewing your profile, you're going to more likely be in my boat where your eyes are not as good as they once were. The bad part is, that it's poorly laid out when it comes to actually working. It's a 3D Anime inspired production done almost entirely in Poser. Google RWBY and you'll see what I'm talking about.
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Poser's a pretty Powerful package and I've seen a lot of exciting things come out of it. If you have a small library of content and you're only going to do a few simple things -it will do. Are you looking to do a lot of special effects and stuff? Are you looking for just a person talking to the screen, or are you looking to make something closer to an animated feature? I will say this about the Poser Environment. If you are looking for just a quick and dirty way of making animations, then you have to look at some of the kinds of animations you wish to make. You want to spend your money wisely and not have a lot of regrets after you start. As Poser user, I understand where you're coming from. I can tell you this -if you're looking for a definitive answer as to which one is better, you're not going to find one.
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As with many things, it depends on what you want to do, and how much time and effort are you going to put into your project.
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